OptionalatlasOptionalbaseBase path for reading source images (project assets root). Required when encoder is provided.
OptionalbranchActive branch name used when branchProcessing is "主干合并活跃分支". Empty or omitted means publishing the main branch.
OptionalcodeRun generic code generation after runtime artifacts. Default: true.
OptionalcompressedCompress the binary data with zlib raw deflate. Default: false.
OptionalencoderRaster backend for atlas image compositing. Required when a filesystem-backed publish has packable resources. Without a filesystem, publish remains an explicit layout-only transform.
OptionalfileFile extension for the binary output. Default: 'fui'. Unity projects typically use 'bytes'.
OptionalfsFileSystem abstraction for writing output files. Required for actual file output. Calling publish with a resolved output directory but no filesystem is rejected; omit output entirely for a layout-only transform.
OptionaloutputOutput directory override for published files (.fui + atlas PNGs). When omitted, publish uses package-level or project-level publish paths.
OptionalpackagesFilter which packages to publish by name. If not set, all packages are published.
OptionalpluginsPublish hooks supplied by the host adapter.
Node adapters load project plugins. Browser adapters pass an empty list.
Atlas packing options.